Type a prompt. Drop an image. Get a production-ready 3D model in seconds — then edit, retopologize, and export directly from your browser. No installs, no plugins, no render farm.
A medieval sword with a leather-wrapped hilt. A low-poly sports car. A tiny ceramic vase. Type it the way you'd describe it to a friend — our models handle the geometry, topology, and PBR textures so you don't have to.
Under the hood: TripoSR for instant local generation, or Hunyuan3D on Replicate when you want production-grade detail. Either way, the mesh lands in the editor ready to adjust.
Photograph a real object. Scan a concept sketch from your notebook. Screenshot a reference. Our vision models lift it off the page into a watertight mesh you can rotate, rescale, and export.
Great for prop references, character studies, and rapid-fire concept iteration. When local inference can't nail it, we fall through to fal.ai for the heavy lift.
A real 3D editor rendered straight to the GPU via wgpu — transform gizmos, orbit camera with cursor-anchored zoom, PBR shading with HDRI presets, wireframe overlay, and an undo history that plays back every change like an animation.
Export GLB at any step. Drop it into Unity, Unreal, Blender, Three.js, or any engine that speaks glTF 2.0.
Free to try. No credit card. No rendering queue. Just type and go.